Keep score at Dune Imperium Uprising, from conflicts to the spice tiebreaker
You type the victory points of each source, like on the score track: Teamzy adds them up. A tie at the end? Spice, Solari, water and then garrisoned troops name the winner.


Dune Imperium Uprising in 30 seconds
Dune Imperium Uprising is a board game for 1 to 6 players that mixes worker placement, deck-building and combat on the planet Arrakis. Everyone sends agents onto the board, plays cards and commits troops to conflicts to earn victory points. They come one at a time all through the game: a conflict reward, a pair of battle icons, 2 influence with a faction, an alliance, a card. The game ends at the end of a round, as soon as someone reaches 10 points or the Conflict deck is empty: the highest total wins, and spice breaks a tie.
Where victory points come from, and who wins a tie
Victory points move up the score track during the game. With 4 players, everyone starts at 1 point. When the endgame triggers, the highest total wins. On a tie, you compare, in order, the amount of spice, Solari, water and then garrisoned troops.
Victory points and the end of the game
| What counts | Points |
|---|---|
| 4 players: everyone starts with | 1 |
| Conflict card won | its reward |
| Pair of battle icons | 1 |
| Faction at 2 influence or more | 1 |
| Alliance token | 1 |
| Intrigues, Imperium, contracts | what it says |
| End of the match, at the end of a round | At 10 points, or empty Conflict deck |
| Tie | spice, solari, water, troops |
The example score sheet
The endgame told below. Emma and Léa are tied at 11 points: under the total, the four tiebreak lines, in order, make the difference.
| Lucas | Emma | Hugo | Léa | |
|---|---|---|---|---|
| Start (4-player match) | 1 | 1 | 1 | 1 |
| Conflicts | 2 | 3 | 2 | 3 |
| Influence | 2 | 3 | 2 | 3 |
| Alliances | 1 | 2 | 0 | 1 |
| Cards and others | 1 | 2 | 3 | 3 |
| Total | 7 | 11 | 8 | 11 |
| Tiebreak | ||||
| Spice | 2 | 6 | 1 | 4 |
| Solari | 4 | 5 | 3 | 7 |
| Water | 1 | 2 | 0 | 3 |
| Garrisoned troops | 1 | 3 | 4 | 2 |
Emma wins on the tiebreak: 6 spice against 4, even though Léa has more Solari and more water.
The end of a game, decided by spice
Lucas, Emma, Hugo and Léa play with four: everyone started at 1 point. The game comes down to Emma, who built alliances, and Léa, who won conflicts.
- 1At the end of a round, Emma and Léa are past 10 points: the endgame triggers. Before the count, everyone may play their Endgame Intrigue cards.
- 2Emma has 3 points from conflicts, 3 from influence (three factions at 2 influence or more), 2 from alliances and 2 from cards, plus her starting point: 11 points.
- 3Léa has 3 points from conflicts, 3 from influence, 1 from an alliance and 3 from cards, plus her starting point: 11 points too. Hugo has 8 and Lucas 7.
- 4Tied at 11. Spice comes first: Emma has 6, Léa 4. Solari (5 against 7) and water (2 against 3) no longer matter, since the first criterion settled it.
Emma wins on the tiebreak, with 2 more spice than Léa.
In Teamzy, you tick everyone's start, type each source on its line, then, under the total, everyone's spice, Solari, water and garrisoned troops. These four lines are not added to the points: they only count on a tie, in that order. The app names Emma and keeps the game in the history.

The questions that come up at the table
Victory points are earned during the game and read on the score track: a conflict reward, a pair of battle icons (1 point), 2 influence with a faction (1 point), an Alliance token, and whatever is printed on some Intrigue cards, Imperium cards or contracts. At the end, the highest total wins. In Teamzy, the score sheet has one line per source, and the total works itself out.
The Dune Imperium Uprising rulebook, by Dire WolfAt the end of a round, if a player has reached 10 victory points or more, or if the Conflict deck is empty (it has 10 cards). Before the count, everyone may play their Endgame Intrigue cards. Then the highest total is declared the winner, even if several players are past 10 points.
You compare, in this order: the amount of spice, then Solari, then water, then garrisoned troops. The first criterion where the two players differ names the winner, and the next ones no longer matter. In the app, type these four amounts under the total: they are not added to the points and only count on a tie.
It is part of the setup: with 4 players, everyone places their Score marker on space 1 of the track, and on space 0 otherwise. In Teamzy, the Start (4-player match) line is a box you tick for each player, worth 1 point; with 2 or 3 players, leave it empty.
The winner of a conflict takes the first reward on the card, the next places the second and, with 4 or more players, the third. Only the rewards that show a victory point give any. If you win a Conflict card whose battle icon is already on one of your face-up cards, you flip the pair face down and gain 1 point. Write the total on the Conflicts line.
Reaching 2 influence with a faction gives 1 point, which you lose if you drop back below 2: count the factions where you are at 2 or more at the end. The first player to reach 4 influence with a faction takes its Alliance token and scores the point printed on it. If an opponent passes them on the track, they take the token and the point. Write influence and alliances on their own lines.
On the Cards and others line: the points earned by Intrigue or Imperium cards or by contracts, and any point that comes from neither a conflict, influence nor an alliance. The simplest way is to read the total on your score track and subtract what is already written on the other lines.
Yes, the sheet keeps one total per player, up to 6, but without teams: the teams of the 6-player mode are not handled. It has no line for points that belong to expansions either. If in doubt, type the total read on your score track on the Cards and others line: the tiebreak stays the same.
Your next game of Dune Imperium Uprising, without pen or paper
Type the points of each source, the spice and the other amounts for a tie, and find your games in the history. Free to start, Premium as a one-time purchase, no account and no ads.
