Keep score in That’s Pretty Clever, area by area
Type the points of each colour area, noted on the back of your sheet, then those of your foxes. Teamzy adds up the total live, shows who is in the lead and keeps the match in the history.


That’s Pretty Clever in 30 seconds
That’s Pretty Clever (Ganz schön clever in German) is a dice game by Wolfgang Warsch, published by Schmidt Spiele, for 1 to 4 players. Each player has a sheet with five colour areas: yellow, blue, green, orange and purple. On your turn, you roll the six dice and keep up to three of them to cross off or write in the area of their colour; the dice lower than the one you keep go to the silver platter, where the other players help themselves. Bonuses chain from one area to the next, and the foxes reward well-balanced sheets.
What each area scores
At the end, each area is scored on its own, then you add them up. Yellow scores its full columns, blue and green are read on their scale, orange and purple are worth the sum of the numbers written. Each fox is then worth as much as your lowest area. The highest total wins.
The areas, the foxes and the end
| What counts | Points |
|---|---|
| Yellow: each full column | 10, 14, 16 or 20 |
| Blue: by number of crosses | 1, 2, 4, 7, 11, 16, 22, 29, 37, 46, 56 |
| Green: star above the last box | 1 to 66 |
| Orange and purple | sum of the numbers written |
| Each fox | your lowest area |
| End of the match | 4 rounds with 4 players, 5 with 3, 6 with 1 or 2 |
| Same total at the end | Best area line, otherwise a tie |
The scale of the areas, cross by cross
In the blue and green areas, the number of boxes crossed off gives the points. In blue, the scale is printed at the top of the area; in green, it is the number in the star above the last box crossed off.
| Boxes crossed | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Blue | 1 | 2 | 4 | 7 | 11 | 16 | 22 | 29 | 37 | 46 | 56 |
| Green | 1 | 3 | 6 | 10 | 15 | 21 | 28 | 36 | 45 | 55 | 66 |
- Yellow: each full column scores the number circled under it, 10, 14, 16, or 20 from left to right.
- Orange and purple: the sum of the numbers written in the area (in orange, after the ×2 and ×3 of some boxes).
- Foxes: each fox is worth your lowest area. If one area is at 0, your foxes are worth nothing.
The sheet of the example
The end of the game told below, four players, four rounds. In each box, the points of the area; in orange, each player's lowest area, the one their foxes are worth.
| Emma | Lucas | Chloé | Nathan | |
|---|---|---|---|---|
| Yellow | 3010 + 20 | 4410 + 14 + 20 | 2410 + 14 | 4610 + 16 + 20 |
| Blue | 298 crosses | 227 crosses | 379 crosses | 4610 crosses |
| Green | 287 boxes | 368 boxes | 459 boxes | 216 boxes |
| Orange | 46 | 41 | 52 | 35 |
| Purple | 38 | 47 | 40 | 55 |
| Before the foxes | 171 | 190 | 198 | 203 |
| Foxes | 562 × 28 | 663 × 22 | 723 × 24 | 422 × 21 |
| Total | 227 | 256 | 270 | 245 |
Chloé wins with 270 points, ahead of Lucas (256), Nathan (245) and Emma (227). Nathan led before the foxes, but his were only worth his green.
Twice as Clever and Clever Cubed
The two sequels keep the idea but change the areas and their scales. Twice as Clever (Doppelt so clever) adds a silver area and a pink area; Clever Cubed (Clever hoch drei) a turquoise area, a brown area and a pink area. Teamzy scores these two boxes too: each one has its own way to score, with its areas and their scales.
Twice as Clever
The 2nd box (Doppelt so clever): silver, yellow, blue, green and pink areas.
| What counts | Points |
|---|---|
| Silver: each row, by its crosses | 2, 4, 7, 11, 16, 22 |
| Yellow: by number of crosses | 3, 10, 21, 36, 55, 75, 96, 118, 141, 165 |
| Blue: star above the last box | 1 to 78 |
| Green: each pair, 1st box minus 2nd | sum of the stars |
| Pink | sum of the numbers written |
Clever Cubed
The 3rd box (Clever hoch drei): yellow, turquoise, blue, brown and pink areas.
| What counts | Points |
|---|---|
| Yellow: each row, by its crosses | 2, 6, 12, 20, 30, 42 |
| Turquoise: each row, by its crosses | 1, 3, 6, 10, 15, 21 |
| Blue: the two outermost boxes | the points above them |
| Blue: each number ≤ 4 or ≥ 10 | 4 |
| Brown: by number of crosses | 2, 5, 9, 14, 20, 27, 35, 44, 54, 65, 77, 90 |
| Pink | sum of the numbers written |
In all three boxes, the rest is the same: each fox is worth your lowest area, the game lasts 4 rounds with 4 players, 5 with 3 and 6 with 1 or 2, and the best area breaks a tie.
The score sheet to print
A That’s Pretty Clever score sheet in US Letter for the final count: the scales of the original box at the top, then four games to count, for 1 to 4 players, with a line per area, the foxes and the total. Copy the points from the back of each game sheet and add them up at a glance. Print it for your next game night, or let Teamzy keep score.
Download the That’s Pretty Clever score sheet (PDF)A game of That’s Pretty Clever, won by the foxes
Emma, Lucas, Chloé and Nathan play with the original box, four of them: the game lasts four rounds. Nathan has filled in some great areas, but his green stayed short. Chloé moved forward everywhere at about the same pace.
- 1The fourth round ends. Each player writes down the points of their five areas on the back of their sheet. Nathan has 46 in yellow (three columns: 10 + 16 + 20), 46 in blue (10 crosses), 21 in green, 35 in orange and 55 in purple.
- 2The areas are added up. Emma: 171. Lucas: 190. Chloé: 198. Nathan: 203. Before the foxes, Nathan is in the lead.
- 3The foxes are scored, each at the value of its owner's lowest area. Nathan has 2, but his lowest area is green, 21: 42 points. Chloé has 3, and her lowest area, yellow, is worth 24: 72 points.
- 4Lucas has 3 foxes at 22, his blue: 66 points. Emma has 2 at 28, her green: 56 points. Totals: Chloé 270, Lucas 256, Nathan 245, Emma 227.
Chloé wins with 270 points, ahead of Lucas (256), Nathan (245) and Emma (227). Nathan had the best areas, but Chloé had the most even sheet: in That’s Pretty Clever, balancing your areas is what makes your foxes count.
In Teamzy, the That’s Pretty Clever score sheet has a line per area and a Foxes line: type the points of each area, noted on the back of your sheet, then those of the foxes, 72 for Chloé's 3 foxes. The app adds up the total, shows "In the lead: Chloé" while you type, and keeps the match in the history.

The questions that come up at the table
Each area is scored on its own. Yellow: 10, 14, 16 or 20 per full column. Blue: the scale by number of crosses, from 1 to 56. Green: the number in the star above your last box crossed off, from 1 to 66. Orange and purple: the sum of the numbers written. Add up the five areas, then add your foxes, each worth your lowest area. The highest total wins. In Teamzy, you type the points of each area on its line, and the total adds up by itself.
The That’s Pretty Clever rules on the Schmidt Spiele website (PDF in English)As much as your lowest area at the end of the game. With 3 foxes and a yellow at 24 as your lowest area, your foxes are worth 72 points. If one of your areas is at 0, your foxes are worth nothing. Each area of the sheet has a fox to earn: better not to neglect any colour.
It is scored by number of crosses, on the scale printed at the top of the area: 1 cross is worth 1 point, then 2, 4, 7, 11, 16, 22, 29, 37, 46 and 56 for the 11 boxes. Each cross is worth a little more than the one before: the last boxes are the most valuable.
4 rounds with 4 players, 5 with 3 players, 6 with 2 players or solo. A round ends when everyone has been the active player once. The game ends after the passive players' actions in the last round, and then the points are counted.
The player with the best area, the one that scores the most on their sheet, wins. If still tied, the victory is shared. In Teamzy, type each player's best area on the Best area line: the app breaks the tie with it, and otherwise records a tie.
Teamzy scores them too. When you add That’s Pretty Clever to your games, pick your box under "How you score": That’s Pretty Clever, Twice as Clever or Clever Cubed. The score sheet has the areas of all three boxes; fill in the ones of yours and leave the others empty. The foxes, the end and the tiebreaker don't change.
This page and Teamzy follow the first three boxes. The others, such as Clever 4ever, have their own areas, which this page doesn't cover. If your box has an extra line, open That’s Pretty Clever in Teamzy before the match and tap "Add a category".
The game's own sheet stays on the table for crossing off during the game. At the end, open the That’s Pretty Clever score sheet: a line per area, a Foxes line and a Best area line for the tiebreaker. Type everyone's points, noted on the back of their sheet. Teamzy adds up the total, shows who is in the lead, recalls the scales in the "How do you count the points?" help and keeps the match in the history.
Your next game of That’s Pretty Clever, scored in a flash
Type the points of each area and your foxes, let the app add up the total and name the winner, and find your matches in the history. Free to start, Premium as a one-time purchase, no account and no ads.
